Tuesday, August 21, 2007

Gamers' world reveals secrets of the next epidemic

A plague carried around the world by travelers, pets and curious teen-agers may show that experts have not taken everything into account when planning for an outbreak of disease, researchers said on Monday. Luckily, the world involved is an Internet game. The outbreak of "Corrupted Blood" indicates that specialists trying to predict what the next pandemic will look like might make use of a real-world laboratory -- the culture of online gamers. "It really looked quite a bit like a real disease," Nina Fefferman of Princeton University, who worked on the report with her then-student Eric Lofgren, said in a telephone interview. This includes stupid behavior, near-instant international travel and infection by pets.

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